SANCTUM
A narrative game about dungeons
A6 booklet
SANCTUM is a no-prep, all-verbal storytelling game in which 1-4 players compose a narrative about a dungeon: what it is, who ventures inside, and how that tale unfolds. Play requires a collaborative "Yes, and…" spirit and no more than 30 minutes.
A6 (4.1 x 5.8 inches) staple-bound booklet. Full-color covers on 100lb satin, matte-laminated stock. Sixteen-page, greyscale interiors on 80lb uncoated stock.
Designed for bonfire circles, car rides, and second bottles of wine.
A narrative game about dungeons
A6 booklet
SANCTUM is a no-prep, all-verbal storytelling game in which 1-4 players compose a narrative about a dungeon: what it is, who ventures inside, and how that tale unfolds. Play requires a collaborative "Yes, and…" spirit and no more than 30 minutes.
A6 (4.1 x 5.8 inches) staple-bound booklet. Full-color covers on 100lb satin, matte-laminated stock. Sixteen-page, greyscale interiors on 80lb uncoated stock.
Designed for bonfire circles, car rides, and second bottles of wine.
A narrative game about dungeons
A6 booklet
SANCTUM is a no-prep, all-verbal storytelling game in which 1-4 players compose a narrative about a dungeon: what it is, who ventures inside, and how that tale unfolds. Play requires a collaborative "Yes, and…" spirit and no more than 30 minutes.
A6 (4.1 x 5.8 inches) staple-bound booklet. Full-color covers on 100lb satin, matte-laminated stock. Sixteen-page, greyscale interiors on 80lb uncoated stock.
Designed for bonfire circles, car rides, and second bottles of wine.